![]() Keliss Arden, the Hero's Forge Merchant in the Plane of Knowledge, now sells his Hero's Forge ornament offerings as full suits instead of individual pieces. Note that it intended that you are still only able to equip one instrument at a time. Changed all items marked as Bard instruments so that they can be equipped in either the primary or secondary hand. The Quarm-Touched Feran Bridle now shows the correct version of the mount on preview. The focus effect Sympathetic Remote Healing Surge XV is now a focus effect and the proc Remote Healing Surge XV is now a proc on the item Demagogue's Crutch. ![]() The foraged item Golanda Nut can now be traded. Beastlords - Corrected an issue with the focus effect Frozen Miasma Fury found on Anthemion Jerkin, Crypt-Hunter's Dragonbrood Tunic, and Deathseeker's Dragonbrood Tunic that caused it to focus a number of spells and abilities that it was not intended to. Corrected a problem that caused the Metamorph Totem: Murkglider to appear to be an ankylosaurus when previewed or placed in a house or yard. The Beastlord ornamentation 'The Warder' has had its Lore flag removed. Augmentations that only fit in 1H Piercing weapons now refer to 1H Piercing rather than "Piercing." The auras Circle of Power, Circle of Life, Circle of Mana, and Guardian Circle found on a number of rare items can now be activated and maintained regardless of other auras that you may have active. The item conversion feature now requires the base item to be free of augments before attempting the conversion process. Items that adjust their stats under particular conditions (typically charm item mechanics) will now display spell effects when inspected. See AA section for additional information. See UI section for additional information. Existing pet command hotkeys will need to be recreated. Corrected several issues with the pet window. Keep an eye on the EverQuest forums and social media for status updates and for news if additional downtime is needed.Ĭheck this out and more in our EQ Calendar (Be sure to set it to your time zone for your times!). The following servers are scheduled to be unavailable for up to six additional hours after this game update: Some servers will need additional downtime after this game update. Servers are scheduled to be unavailable for approximately three hours. All EverQuest Live Servers will be brought offline on Wednesday, at 6:30AM Pacific* for our August game update.
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